Battlecruiser Mech
Detected when a Fusion Core produces Battlecruisers as the late-game mech finisher vs Zerg.
47.0% win rate over 66 ladder games since patch 5.0.16
n = 66 games from 3 players · Stats updated Sep 28, 2026
Battlecruiser Mech wins 47.0% of decided games across 66 TvZ ladder games from 3 players since patch 5.0.16. The likely range for its true win rate is 35.4–58.8%, so it is too close to call against a coin flip. It appears in 28.2% of the 234 TvZ games in the guide sample. This guide is newly published, so there is no weekly trend yet. This is still a small sample (n = 66), so treat it as a directional read.
Win rate by league and MMR
Grouped by the opponent's league and MMR band. Bands without enough games are left out.
By opponent MMR
| Group | Win rate | Likely range (95%) | Games |
|---|---|---|---|
| 2500–3000 MMR | 38.7% | 23.7–56.2% | 31 |
Key timings
These timings come from 65 recorded build orders by 3 players. Buildings are timed when construction starts, upgrades and morphs when they finish, exactly as the replay records them. The median player starts Armory at 10:55, with the middle half between 9:20 and 12:58. Winning games start Barracks at 1:33 on median, against 1:37 in losses. Timing data is still thin (n = 65 replays), so expect these medians to move.
| Milestone | Early (p25) | Median | Late (p75) | Wins vs losses |
|---|---|---|---|---|
| Refinery startedin 65 games | 0:38 | 0:41 | 0:50 | 0:42 vs 0:402s later in wins |
| Barracks startedin 65 games | 1:31 | 1:36 | 1:38 | 1:33 vs 1:374s earlier in wins |
| Factory startedin 65 games | 2:32 | 2:37 | 2:50 | 2:36 vs 2:393s earlier in wins |
| Orbital Command donein 64 games | 2:54 | 3:25 | 3:34 | 3:24 vs 3:251s earlier in wins |
| Starport startedin 65 games | 3:26 | 3:33 | 3:45 | 3:36 vs 3:333s later in wins |
| Fusion Core startedin 65 games | 4:16 | 4:27 | 4:41 | 4:25 vs 4:283s earlier in wins |
| Engineering Bay startedin 61 games | 5:59 | 6:23 | 7:13 | — |
| 2nd Command Center startedin 63 games | 3:43 | 7:42 | 8:56 | — |
| Stimpack donein 45 games | 8:00 | 8:20 | 8:54 | — |
| 3rd Command Center startedin 43 games | 7:20 | 9:08 | 11:52 | — |
| Armory startedin 41 games | 9:20 | 10:55 | 12:58 | — |
Army at 6, 8 and 10 minutes
At 6:00
Median count when present · 65 replays
Marine×8in 97% of games
Liberator×1in 69% of games
Widow Mine×3in 68% of games
At 8:00
Median count when present · 61 replays
Marine×15in 97% of games
Battlecruiser×1in 89% of games
Widow Mine×2in 72% of games
Siege Tank×1in 61% of games
At 10:00
Median count when present · 48 replays
Battlecruiser×1in 94% of games
Marine×25in 92% of games
Siege Tank×2in 79% of games
Widow Mine×2in 75% of games
Common macro leaks
Average macro score 67.7 over 66 games from 3 players.
- Supply Blockedin 100.0% of games66 of 66