TvPReSpOnSeSC210/22/2026
TvP Proxy Marine Rush
Loading library saving…
Loading voting…
Build order
1 ruleA game matches this build when every rule below passes.
Must have
- At least 2 Barracks before 1:25Proxy
How rules count
- At least 2
- 2 or more pass. “At least 1” means a single one is enough (older versions called it “built by”).
- Exactly 2
- Only 2 passes. 1 or 3 fails.
- At most 2
- 0, 1 or 2 pass, so games with none pass too.
- None
- Not even one may start before the time. At the time or later, or never, is fine.
- before 4:20
- Counts what starts before 4:20 on the game clock: when a building is placed, a unit starts, or research begins — not when it finishes.
- Only count proxied
- Counts only buildings placed more than 50 world units from its owner's main (80 for town halls, gas and Spine or Spore Crawlers).
A game matches only when every rule passes. Each number counts everything of that kind started before its time.
An owned game's Build execution card shows each rule's recorded count and event or deadline. Unavailable evidence stays unknown. Grading a game
Worked examples: How build rules are counted