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Builds

How build rules are counted

A custom build is a list of rules, and a game matches only when every rule passes. What At least, Exactly, At most and None count, why times are deadlines, and how proxy rules work.

Updated For players

Each rule names one unit, building or upgrade, how many, and a time. A game matches the build only when every rule passes. Each number counts everything of that kind started before the rule's time.

The four kinds of rule

RulePasses whenListed under
At least 2 Gateways before 3:002 or more Gateways were started before 3:00. At least 1 means one is enough.Must have
Exactly 2 Stargates before 5:00Exactly 2 were started before 5:00. 1 or 3 fails.Must have
At most 1 Stargate before 6:000 or 1 was started before 6:00, so games with none pass too.Limits
No Robotics Facility before 4:00None was started before 4:00. One at 4:00 or later, or never, is fine.Must not have

The editor reads every rule back in a sentence as you change it. Community build pages and your build's page list the rules under Must have, Must not have and Limits, with How rules count as a quick reminder.

Times are deadlines

before 4:20 counts what starts before 4:20 on the game clock: when a building is placed, a unit starts or research begins, not when it finishes. It is a deadline, not the time to build it. A Stargate placed at 3:10 passes At least 1 Stargate before 4:20; one placed at 4:30 doesn't.

A 0 means none

At most 0 and Exactly 0 work the same as None. At most 0 Robotics Facilities before 4:20 passes only when no Robotics Facility was started before 4:20, so build pages list it under Must not have as No Robotics Facility before 4:20, never as something to build.

Rules that only cap or forbid

If every rule is At most or None, a game where none of it was built still matches, so the build can match almost any game. Add at least one At least or Exactly rule for something the build must have.

Proxy rules

Tick Only count proxied on a building rule to count only buildings placed away from your main: more than 50 world units from it (80 for town halls, gas and Spine or Spore Crawlers). Build pages mark these rules with a Proxy badge.

  • At least 2 Gateways before 1:45, proxied, matches a proxy 2-Gate. Without the tick, two Gateways in your main pass too.
  • No Gateway before 4:00, proxied, rules out a proxy Gateway but still allows Gateways at home.
  • Only buildings can be proxied. Units and upgrades have no proxy option.

Several rules for the same thing

Rules for the same unit or building each count from the start of the game. At least 1 Stargate before 3:30 plus At least 2 Stargates before 5:00 means the first Stargate by 3:30 and a second by 5:00. At least 2 Stargates before 5:00 plus At most 2 Stargates before 8:00 means two early and no third before 8:00.

Research

Research starts once per game, so a research rule is either Blink research before 6:00 (At least 1) or No Blink research before 6:00 (None). Asking for 2 or more almost never passes.

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