Proxy Void Ray/Stargate
Detected if a Stargate is built before the natural Nexus within 50 units of the OPPONENT's main -- a proxied Stargate (Void Ray) timing.
66.7% win rate over 33 games vs Master opponents with 12 starting workers
n = 67 games from 5 players · Stats updated Sep 30, 2026
Across 67 PvT ladder games from 5 players with 12 starting workers, Proxy Void Ray/Stargate wins 59.7% of decided games. The likely range for its true win rate is 47.7–70.6%, so it is too close to call against a coin flip. It is played most against Master opponents, where it wins 66.7% over 33 games. It appears in 4.3% of the 1,541 PvT games in the guide sample. This guide is newly published, so there is no weekly trend yet. This is still a small sample (n = 67), so treat it as a directional read.
Win rate by league and MMR
Grouped by the opponent's league and MMR band. Bands without enough games are left out.
By opponent league
| Group | Win rate | Likely range (95%) | Games |
|---|---|---|---|
| Master | 66.7% | 49.6–80.3% | 33 |
Your record with this build
What it beats and loses to
Win rate against each opponent opener, ranked by the low end of its likely range.
| Opponent opener | Win rate | Games |
|---|---|---|
| Cyclone Push | 61.8%likely range 45.0–76.1% | 34 |
Common macro leaks
Average macro score 72.6 over 67 games from 5 players.
- Supply Blockedin 95.5% of games64 of 67