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TvP build order guide

2-1-1 Reaper Expand

Detected when a Reaper-first scout takes a single expansion (no fast 3rd CC) and adds a Factory + Starport for the Medivac-drop / Stim bio timing off two bases vs Protoss.

TvP12 workersNew

50.5% win rate over 107 ladder games with 12 starting workers

n = 107 games from 4 players · Stats updated Sep 30, 2026

2-1-1 Reaper Expand wins 50.5% of decided games across 107 TvP ladder games from 4 players with 12 starting workers. The likely range for its true win rate is 41.1–59.8%, so it is too close to call against a coin flip. It appears in 11.3% of the 948 TvP games in the guide sample. This guide is newly published, so there is no weekly trend yet. This is still a small sample (n = 107), so treat it as a directional read.

Win rate by league and MMR

Grouped by the opponent's league and MMR band. Bands without enough games are left out.

By opponent MMR

Bar = win rate over decided games · whisker = 95% likely range · dashed line = 50%.
Win rate by opponent MMR band
GroupWin rateLikely range (95%)Games
2500–3000 MMR50.0%35.8–64.2%44

Your record with this build

What it beats and loses to

Win rate against each opponent opener, ranked by the low end of its likely range.

Win rate by opponent opener
Opponent openerWin rateGames
Standard Expand47.6%likely range 33.4–62.3%42

When it wins

Win rate by game length: does the build close games early or pay off late?

Bar = win rate over decided games · whisker = 95% likely range · dashed line = 50%.
Win rate by game length
GroupWin rateLikely range (95%)Games
6–10 min48.4%32.0–65.2%31
10–15 min54.5%40.1–68.3%44

Common macro leaks

Average macro score 77.6 over 107 games from 4 players.

  • Supply Blockedin 100.0% of games107 of 107
  • Mineral Floatin 57.9% of games62 of 107