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ZvT build order guide

13/12 Speedling Aggression

Early pool and early gas (<70s) for aggressive speedlings.

ZvTPatch 5.0.16

56.0% win rate over 100 ladder games since patch 5.0.16

n = 100 games from 6 players · Stats updated Sep 28, 2026

Since patch 5.0.16, 6 players logged 100 ZvT ladder games with 13/12 Speedling Aggression, winning 56.0% of the decided ones. The likely range for its true win rate is 46.2–65.3%, so it is too close to call against a coin flip. It appears in 10.0% of the 996 ZvT games in the guide sample. This is still a small sample (n = 100), so treat it as a directional read.

Key timings

These timings come from 96 recorded build orders by 6 players. Buildings are timed when construction starts, upgrades and morphs when they finish, exactly as the replay records them. The median player starts Baneling Nest at 5:32, with the middle half between 4:39 and 6:50. Winning games start Evolution Chamber at 5:37 on median, against 4:28 in losses. Timing data is still thin (n = 96 replays), so expect these medians to move.

Key timings from 96 recorded build orders, in game time
MilestoneEarly (p25)MedianLate (p75)Wins vs losses
Extractor startedin 96 games0:360:380:410:38 vs 0:38same in wins and losses
Spawning Pool startedin 96 games1:061:071:081:07 vs 1:081s earlier in wins
2nd Hatchery startedin 94 games1:381:411:511:42 vs 1:402s later in wins
3rd Hatchery startedin 81 games3:434:194:554:06 vs 4:3226s earlier in wins
Metabolic Boost donein 88 games4:004:224:554:21 vs 4:221s earlier in wins
Evolution Chamber startedin 79 games4:064:415:535:37 vs 4:2869s later in wins
Lair donein 80 games4:274:525:324:56 vs 4:4610s later in wins
Baneling Nest startedin 77 games4:395:326:505:18 vs 5:4022s earlier in wins

Army at 6, 8 and 10 minutes

At 6:00

Median count when present · 81 replays

  • Queen×3in 99% of games
  • Zergling×6in 81% of games
  • Overseer×2in 62% of games

At 8:00

Median count when present · 76 replays

  • Queen×3in 99% of games
  • Zergling×14in 74% of games
  • Overseer×2in 62% of games
  • Baneling×8in 47% of games

At 10:00

Median count when present · 67 replays

  • Queen×4in 99% of games
  • Zergling×17.5in 78% of games
  • Baneling×10.5in 63% of games
  • Overseer×3in 63% of games

When it wins

Win rate by game length: does the build close games early or pay off late?

Bar = win rate over decided games · whisker = 95% likely range · dashed line = 50%.
Win rate by game length
GroupWin rateLikely range (95%)Games
10–15 min38.9%24.8–55.1%36

Common macro leaks

Average macro score 67.7 over 100 games from 6 players.

  • Supply Blockedin 100.0% of games100 of 100
  • Mineral Floatin 75.0% of games75 of 100