3 Base Macro (Hatch First)
Standard safe Zerg macro reaching 3 bases by 6:30 off a Hatch First.
47.3% win rate over 169 ladder games since patch 5.0.16
n = 169 games from 7 players · Stats updated Sep 28, 2026
Since patch 5.0.16, 7 players logged 169 ZvT ladder games with 3 Base Macro (Hatch First), winning 47.3% of the decided ones. The likely range for its true win rate is 40.0–54.8%, so it is too close to call against a coin flip. It appears in 17.0% of the 996 ZvT games in the guide sample. This is still a small sample (n = 169), so treat it as a directional read.
Key timings
These timings come from 153 recorded build orders by 5 players. Buildings are timed when construction starts, upgrades and morphs when they finish, exactly as the replay records them. The median player starts Evolution Chamber at 6:03, with the middle half between 4:43 and 6:43. Winning games start Evolution Chamber at 6:16 on median, against 5:39 in losses. Timing data is still thin (n = 153 replays), so expect these medians to move.
| Milestone | Early (p25) | Median | Late (p75) | Wins vs losses |
|---|---|---|---|---|
| Extractor startedin 153 games | 0:38 | 0:40 | 0:43 | 0:40 vs 0:411s earlier in wins |
| 2nd Hatchery startedin 153 games | 1:12 | 1:14 | 1:15 | 1:14 vs 1:14same in wins and losses |
| Spawning Pool startedin 153 games | 1:35 | 1:37 | 1:40 | 1:37 vs 1:37same in wins and losses |
| 3rd Hatchery startedin 153 games | 3:25 | 3:37 | 4:01 | 3:36 vs 3:404s earlier in wins |
| Metabolic Boost donein 148 games | 4:18 | 4:29 | 4:39 | 4:30 vs 4:273s later in wins |
| Baneling Nest startedin 124 games | 4:46 | 5:19 | 5:54 | 5:23 vs 5:0815s later in wins |
| Lair donein 150 games | 5:27 | 5:55 | 6:18 | 5:58 vs 5:517s later in wins |
| Evolution Chamber startedin 146 games | 4:43 | 6:03 | 6:43 | 6:16 vs 5:3937s later in wins |
Army at 6, 8 and 10 minutes
At 6:00
Median count when present · 149 replays
Queen×5in 100% of games
Zergling×7in 86% of games
Overseer×2in 72% of games
Baneling×6in 52% of games
At 8:00
Median count when present · 143 replays
Queen×6in 100% of games
Zergling×15in 87% of games
Overseer×3in 74% of games
Baneling×13in 62% of games
Roach×8.5in 39% of games
At 10:00
Median count when present · 134 replays
Queen×6in 100% of games
Zergling×24in 89% of games
Overseer×3in 75% of games
Baneling×16in 66% of games
Roach×11in 43% of games
Hydralisk×9.5in 22% of games
What it beats and loses to
Win rate against each opponent opener, ranked by the low end of its likely range.
| Opponent opener | Win rate | Games |
|---|---|---|
| Fast 3 CC | 44.4%likely range 29.5–60.4% | 36 |
When it wins
Win rate by game length: does the build close games early or pay off late?
| Group | Win rate | Likely range (95%) | Games |
|---|---|---|---|
| 10–15 min | 50.7% | 39.6–61.7% | 75 |
| 15–20 min | 42.1% | 27.9–57.8% | 38 |
| 20+ min | 50.0% | 34.1–65.9% | 34 |
Common macro leaks
Average macro score 69.5 over 169 games from 7 players.
- Supply Blockedin 100.0% of games169 of 169
- Mineral Floatin 88.8% of games150 of 169
- Inject Efficiencyin 39.6% of games67 of 169