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ZvT build order guide

2 Base Muta Rush

Detected if a Spire is started before 7:00 with low drone count.

ZvTPatch 5.0.16New

31.7% win rate over 41 ladder games since patch 5.0.16

n = 41 games from 5 players · Stats updated Sep 28, 2026

Across 41 ZvT ladder games from 5 players since patch 5.0.16, 2 Base Muta Rush wins 31.7% of decided games. The likely range for its true win rate is 19.6–47.0%, so it loses more often than it wins. It appears in 4.1% of the 996 ZvT games in the guide sample. This guide is newly published, so there is no weekly trend yet. This is still a small sample (n = 41), so treat it as a directional read.

Key timings

These timings come from 39 recorded build orders by 5 players. Buildings are timed when construction starts, upgrades and morphs when they finish, exactly as the replay records them. The median player starts Spire at 6:05, with the middle half between 5:16 and 6:42. Timing data is still thin (n = 39 replays), so expect these medians to move.

Key timings from 39 recorded build orders, in game time
MilestoneEarly (p25)MedianLate (p75)
Extractor startedin 39 games0:390:420:55
2nd Hatchery startedin 39 games1:141:161:36
Spawning Pool startedin 39 games1:181:331:37
3rd Hatchery startedin 38 games3:264:025:18
Roach Warren startedin 30 games3:134:105:43
Metabolic Boost donein 38 games4:144:305:06
Evolution Chamber startedin 38 games3:484:446:05
Baneling Nest startedin 36 games4:114:455:36
Lair donein 39 games4:385:055:47
Spire startedin 39 games5:166:056:42

Army at 6, 8 and 10 minutes

At 6:00

Median count when present · 39 replays

  • Queen×3in 100% of games
  • Zergling×8in 79% of games

At 8:00

Median count when present · 39 replays

  • Queen×3in 97% of games
  • Zergling×9in 82% of games

At 10:00

Median count when present · 33 replays

  • Queen×3.5in 97% of games
  • Zergling×12in 94% of games

Common macro leaks

Average macro score 66.5 over 41 games from 5 players.

  • Supply Blockedin 100.0% of games41 of 41
  • Mineral Floatin 95.1% of games39 of 41