How SC2 Tools analyses your games
Replay events, fixed build rules, and statistics explain where your numbers come from.
Updated
From your replay
SC2 Tools reads the events recorded in your StarCraft II replay. Build orders, unit timings, actions, spending, and map positions come from those events. A replay can only show what the game recorded, so unavailable fields stay unavailable.
Fixed rules and statistics
Build labels use explicit timing and unit rules. Macro scores use defined measurements. Aggregates count games, and guide ranges describe uncertainty in the sample. These numbers use fixed rules and statistics, never AI or AI API calls.
A label can be unclassified when the events do not match a rule. A small sample can change sharply after another game; compare the sample size and filter scope before drawing a conclusion.
Retired model tools
The unused server model-training and prediction endpoints have been retired. They are not needed to analyse replays, track your builds, or display statistical guides.
Related articles
- How build rules are countedA custom build is a list of rules, and a game matches only when every rule passes. What At least, Exactly, At most and None count, why times are deadlines, and how proxy rules work.
- Dashboard & analyzerWhat the analyzer shows from your replays, section by section: Today, Opponents, Strategies, Trends, Macro, Maps, Build stats, Replays and Arcade.
- Something went wrongWhat it means when a section can't load or the bar at the top says Reconnecting, what Retry does, and what the Error ID is for. Your data is safe either way.
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